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A review by emilypoche
Friends of the Museum by Heather McGowan
challenging
funny
medium-paced
- Plot- or character-driven? A mix
- Strong character development? No
- Loveable characters? It's complicated
- Diverse cast of characters? It's complicated
- Flaws of characters a main focus? Yes
3.0
Thank you to Atria Books and Washington Square Press for providing this ARC for review consideration via NetGalley. All opinions are my own.
Friends of the Museum by Heather McGowan follows the motley assortment of characters working at a storied but downtrodden museum in New York. The book takes place over a single twenty-four hour day. Shifting narration between several characters, it blends the day’s hectic events in vignettes, never resting on one character for too long. Major players include Diane, the museum’s director, Shay, the chief of security, and Benjamin, a newly hired film curator.
This book does a wonderful job at creating a sense of frenetic energy—the choice of punctuation framing, the quick vignettes that switch between character, and the way that individual flashbacks blend together creates a picture of a very frenzied day. Admittedly, the punctuation choices do make it somewhat difficult to read on an eReader, but after a few pages the style becomes more intuitive. It enhances the sense of chaos.
This book also does a pretty clear job of lambasting the status quo in the museum industry; sucking up to the Uber wealthy, lack of diversity, mistreatment of employees. The scenarios of the plot, and more directly, some of the characters make some salient points about the dark side of prestigious art institutions as inefficient, elitist, corporate machines that alienate common viewers.
The thing that the book did slightly less successfully was land on whether or not it was a plot-driven work or one that was more character-driven. While certain characters are more important to the main plot arc, they were given equal weight to the more atmospheric characters. It seemed like some of the story lines existed only to add chaos and suggest more problems with the organization. Certain stories seemed to never braid in to the main narrative, and yet seemed to get overly weighty sections of the story. The sections with Clive and Iona, for example, didn’t really seem to have as much plot values for the 24-hour cycle, and seemed like they were added to have more intrigue without payout.
Ultimately, I did think that the book was pretty engaging and that the characters did have a really interesting plot lines. At time the pacing was a little inconsistent, and the background could be given too much weight compared to more central issues. 3/5!