Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games by Matthew Spokes

Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games

Matthew Spokes

184 pages missing pub info (editions)

fiction computer science fantasy philosophy play medium-paced
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Can you have a transformative experience as a result of falling through a programming error in the latest triple-A title? Does looking out across a vast virtual vista of undulating mountains and tumultuous seas edge you closer to the sublime? In a...

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