Game Usability: Advancing the Player Experience by Katherine Isbister, Noah Schaffer

Game Usability: Advancing the Player Experience

Katherine Isbister, Noah Schaffer

400 pages first pub 2008 (editions)

nonfiction informative medium-paced
Powered by AI (Beta)
Loading...

Description

Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g. the Unix geeks). But making the interface really intuitive and useful--think about...

Read more

Community Reviews

Loading...

Content Warnings

Loading...